Howdy everyone, welcome back to our 3rd Devlog. We've got a lot of exciting stuff in store (including an actual store) for you. We did a lot of work on a few large
We have to be real with you for this one. Pretty much everyone who ever worked on a game has been faced with various setbacks and struggles. For many developers, these setbacks can
The word "assets" often has a negative sound to it in gamedev. Most people's reaction is that of fear, is this game just an asset flip?
With assets, we mean more than just
Welcome back for another installment in our Devlog series! We've made quite some progress this month in making our game, Forge Industry, represent more of a game. Follow along to learn all about
Some of the best books that are relevant for video game developers. Covering all aspects like storywriting to business and just entertainment